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Software Development Network >> Game Technologies

Game Technologies

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For loop in Pixelshader 2.0
Need help with a black Tiger
Theory: Multiple SDK/DirectX Installations and the C3635/C3377 problems
Help me port a few lines of OpenGL-code to DirectX?
Getting rendered graphics (quickly) from the card
Constant Register Semantic in Effects
Alpha blend working fine, but never writing value to color buffer
Multiply alpha from texture and vertexcolor
Does DirectX have the OpenGL equivalent of Display lists?
Basic question: Transforming a vertex is shaking my worldview

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DonDoThat
Jon vdB
aka Andr3w Grammenos M.V.P.
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Amy U
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Answer Questions

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  • t2nolan Animated texture

    I have a textured sprite that I would like to cycle repeatedly though 4 frames of animation. Is there a preferred way of doing this Code samples (or even a link) would greatly appreciated, since I have not tried this before. This makes total sense; I've seen open source games before that stored all the frames of animation for a given character in one picture; now I understand why! Thanks for your input! I'd agree with ZMan on th ...Show All

  • Craig R 2d GUI questions

    Hey all, Big post here, I'm in the process of creating a 2d gui in managed directx with c#, and I've run into some serious performance issues after a rather minimal interface with a few high res textures. Along the way I've wondered if I'm doing things right. I've also been really curious as to how a program like Picasa2 can do all of its rendering at lightning speeds, with pretty much zero load time no matter how big the images get, while it's ...Show All

  • bhowerton Keep mouse inside window

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  • jacobmross SDK Shader Question

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  • Ian George 3 errors - you can see the errors now

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  • Kalor dxwebsetup wierdness - deployment with app

    Hi, sorry to post this in this forum, I am unsure where to post it. OK here is the thing. I have a deployment problem. I am creating a setup with my app, created in VS 2005 Pro, using C#(.NET 2.0)   This app of mine requires DirectX runtime end user files, or the SDK but really the runtime files. Now, during installation, I bundled in the dxwebsetup.exe. This executes fine.   2 main problems here already: 1 ...Show All

  • AlbertoD Don't draw a triangle with april 2006

    Hi, I'm a beginner in the DX programming. I'm trying of draw a triangle in a full screen, but I don't where is the error, I only see a full screen display with out the triangle Can't U help me private void RenderFrame() { m_device.Clear( ClearFlags .Target, Color .Navy, 1.0f, 0); // Render frame here GraphicsBuffer < PositionColored > m_verts = new GraphicsBuffer < PositionColored >(3); m_ver ...Show All

  • RLS1 Confusing issue for a moderately new DirectX developer

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  • lonskie1030 DirectPlay - Voice

    This might not be the correct place, but a have a question about the "removed" DirectPlay Voice support that is depricated in the latest SDK because of security implications. Is there a suitable, C# compatible ideally, replacement for the Voice functionality   I use it to develop a classroom based intercom (e.g. LAN only) for allowing student to instructor interactions. Regards, Ray EDIT:nevermind... ...Show All

  • Ivan Towlson Is it possible to import .X files into 3D Studio Max?

    Hey guys, In a spot of bother here! I'm doing some work for a game and had a ton of short animation files i had created in 3DS Max and then exported to .X format using a third party exporter. I now need to render these animations as BMP frames for importing into a Flash version of the game. I may also need to reanimate bits and bobs. I placed all the Max files on someones portable hard-drive for safe keeping... problem is they've gone and delete ...Show All

  • msdnstu I am going into development of games(help needed)

    Hi there all, I am a programmer for Windows 32bit and now due to a new project issued by a friend of mine, i had to go into Game Development. The following are a few questions that i am going to ask so that i understand more about Developing games. 1) What programming language am i going to use 2) What IDE environment will I be using 3) How will the graphics be supported Tips and tricks welcome too. ...Show All

  • Bill Libert DirectX February 2006 SDK has Conflict with other DLL

    Hello! I loaded down the new DirectX SDK form February 2006. After installing and doing a device creation test, i've got an error telling me, that two dll's are in conflict with each other. So I went into my C:\WINDOWS\Microsoft.NET\DirectX for Managed Code directory and deleteted all subdirectorys in there. I've reinstalled the February SDK but he again tells me that their is a conflikt between two DLL's. Here is the error: Th ...Show All

  • Jarrod M. Using Text

    I found that it would be really useful if I could get the pixel length of any string in DX that I want to display (I'm using 2D) so I can keep it withing bounds of a textbox for example.  Does anybody know a way of doing this If not, does anybody know another way to achieve the scrolling in a textbox Well PaintEventArgs is actually .Net rather than DX9, but either way the problem is old versions. Conside ...Show All

  • _w_ Which version of MDX to choose?

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