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Software Development Network >> Game Technologies

Game Technologies

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Interactive Audio Variation / Transition auditioning?
How to make MENU in 3D game
Getting rendered graphics (quickly) from the card
I need e-book for directx programming
How to play a single note?
rendering on hardware device
Direct3D Hardware Problem
.X and multi uvs and texture layers.
SDK Error when running (Debugging) application
Run Time Creation and Modification of mesh with managed code

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RLovelett
Christian Damborg
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Answer Questions

  • Roman Valentinovich Texture simply duplicates the first pixel

    This is a noob question, but I wasn't sure if it belonged in the beginners or graphics forums. I'm learning DirectX and trying to get textures figured out, but when I load my texture, it just duplicates the first pixel over my entire surface. To let you know in advance, I am using the most recent SDK and Visual Studio 2005 standard edition. Here is my code. "graphics" the first parameter, is the name of my Direct3d device: ...Show All

  • Maxncl C# - DirectX 9.0c - Creating a Basic Hexagon

    I was wondering if someone could walk me through drawing a basic hexagon using DirectX 9.0c in C#. I've been using the Vector3 structure, and I am having problems understanding how to initialize the view transformation matrix for a hexagon, as well as what input vectors will represent the hexagon (understandably 6). Thank you in advance, Owen Thanks for your answer Jack. I am using the follow ...Show All

  • craig f Accessing tasks within groups

    Simple interface question... how do I access, move, modify tasks within a group. For example in the MC2 project, if I click on the Package Art Data group I see the properties of all the tasks in that group but I can't find a way to add/remove anything from the group. Is there a way to just select one item out of a group Thanks for the response. I hope this is scheduled to be improved in an upcoming release. It ...Show All

  • Anusuya Where to go?

    Hello everyone, This is my first post. A week a go I didn’t know C# existed and only had heard the term “Direct X”, but never knew anything about it. 5-6 days a go I accidentally stumbled upon the 8 part C# RSS reader video tutorial (Done by learnvisualstudio.net, but hosted at Microsoft). I watched most of that and became quite interested in trying C#, so I downloaded C# express edition. Later I read a bit about DirectX, which ma ...Show All

  • Joe Kingsly RGB A.8.8.8 - Alpha not working?

    This is my first time trying 32-bit in DirectDraw. I'm reading a book on it, but like many readers, they try out new experiments along the way. This is one of them. I give the alpha value a random value every frame, and I thought it would make the rectangles draw with some transparency to it. However, every rectangle drawn looks solid still. Any solutions would be great.  Thanks, Phil ps. suggestion: A source code iframe on ...Show All

  • SQLMSFT Managed DirectX Help: Tile map has seams when zoomed in.

    Im having quite a bit of trouble with zooming in on a map of tiles I am drawing with DirectX (not DirectDraw).  Drawing the actual tiles works fine without a zoom: http://img409.imageshack.us/img409/2241/goodciv2pp5rv.jpg But if I apply even a little bit of a zoom I get seems: http://img409.imageshack.us/img409/3628/badciv2pp6pw.jpg And this is driving me crazy. I am using the Sprice to draw everything, and I am setting is transform like ...Show All

  • Chrisfquinn Microsoft.DirectX.DirectPlay.Server tutorials

    Does anyone know where to get tutorials on the Server class in Microsoft.DirectX.DirectPlay Preferrably in C#. Cheers mate There are no tutorials in the DirectX SDK.  In the SDK, we mention, "DirectPlay is deprecated, and Microsoft strongly recommends against using it to develop new applications. Game developers should use Windows Sockets (see Windows Sockets ) and the W ...Show All

  • Madhu B.A ID3DXFont (DX 9.0c) square problems

    ok, this is a really annoying problem whenever i try to print text to the screen using the ID3DXFont::DrawText function, only squares appear the thing is, i am using Arial font, so i don't think it can be that the computer doesn't know the font sometimes however, a letter will appear somewhere in the line of text, but always in the wrong spot    it is always the last letter of the line though i really really need some help here ev ...Show All

  • ptorrsmith_Intergen Multiple Mice

    I heard direct input support for multiple mice was removed in DX9.  I was wondering what the reasoning behind this is and also whether I have any alternative than using DX8 Cheers Hello, I'm new to the whole Windows programming scene. I'm researching what multiple mice can offer with respect to video games. I have also read that DX9 does not support multiple mice anymore. "On Microsoft Windows XP, Micro ...Show All

  • Juan Pablo-MCAD Getting rendered graphics (quickly) from the card

    I had a thread about thins some days back, but for some reason I can not write into it now. I am faced with the task of rendering some graphics with directx and then copying that graphics into another card which generates a video signal. I need to feed it a new frame 25 times a second. The size is 720*576 The rendering does not have to be any faster that this. I have tried two methods of geting the pixels, and both are much too slow. On ...Show All

  • Ferryandi Dramatic memory leak in DrawText

    I've been banging my head against the wall for the last few days trying to track down the source of a rather big memory leak in my Direct3D-application. Turns out the culprit seems to be the DrawText function. Let me explain exactly what happens: I'm using a variable width truetype font (Times New Roman) created through D3DXCreateFont. I'm using this in various parts of my application, but the part where the problems are easiest to notice is ...Show All

  • xlx2 MSDN Webcast - Video game development

    Hello everyone, Can anybody tell my why I just had to hand over Name, address, position in company, colour of eyes, inside leg mesurement, etc. Just to download a webcast Microsoft don't do this with MSNTV, so why with this (Introduction to 3D games part 1) web cast Now I have a 7 Meg WMV file that consists of a dodgy looking Powerpoint presentation along with a voiceover that sounds like it was made underwarter. I dont mind too much if there ...Show All

  • Saints06 Flying bird using DirectX

    I'm 3d beginner. I need to make a flying bird using DirectX. I don't know if to draw such a complicated object in DirectX or to create it using some external tool, like 3dmax, and to make it flying with DirectX. In any case, I don't know how to start (I have latest Direct SDK and Visual Studio 2005). You need to stasrt with some simple tutorials, setting up the Direct3D environment, drawing simple things etc. T ...Show All

  • mlopez Water???

    Well, I figured i could start out the new forums with a question on water. I am wondering the best place to start implementing water into my game, I understand that the look will be done with HLSL mostly but i am wondering if i should just throw down a plane and start shading it or if there is a better way to go about it. I have read multiple papers on rendering it with multiple methods in order to get the best look and performance but all the m ...Show All

  • Smokey I Pixel shader emulation (D3D8)

    Hello, on my notebook I have Intel Extreme Graphics videocard, so it doesnt support ps. Is there any ways to fix this problem As I know MS(r) D3D(r) REF mode doesnt emulate shaders (or if it does, how can I make it works Because even MS(r) SDK samples doesnt work properly in this mode). I've tried to search programs, but I've found only 2 bad archives (swShader, Softwite (or something like this)) and 3D-analyze, but it only emulates the pre ...Show All

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