I finished a game using Managed DirectX. I need to be sure the end user is able to run it.
I know it needs .NET Framework, but I'm not very sure about how to ensure it has the correct Managed DirectX dlls (I use Managed DirectX 1.x, because I started using DirectPlay).
So, is it enough to tell the user to install DirectX 9.0c or the December 2005 User Runtime (http://www.microsoft.com/downloads/details.aspx familyid=3F2828FA-0E3C-4837-AFC0-6C67DCAA54BF&displaylang=en). Do I need to include any DLL (although I think it would violate the EULA) Will future versions of DirectX from this December 2005 include the Managed DirectX dlls, including Managed DirectX 1.x
Thanks in advance.

What to ship with a managed DirectX application?
Chris L
I hope this helps.
Take care.