As far as I can tell, the october version of the sdk should have support for net 2.0 and as such is updated for vs2005.
The question is then why the installer can still not recognize that you have vs2005 installed and thus let you add the visual studio integration.
It seems that you need to install BOTH vs2003 and vs2005 to have this integration. If you do this then you (that means I) experience that the shader debugger when run from debug/directx/run with dx debug, does compile the project but does not start it. When running the application without debug and attaching the shader debugger, it complains about missing debug info.
Why this poor support for the shader debugger
Are there any fixes for this, or will I just have to accept that it doesnt work

DX sdk 2005 october and vs2005
urpalshu