Hello.
Although this is not a game-related question I figured I might as well
post it in this forum because users here have a lot of DirectSound
experience.
I need to find a way to capture audio from the microphone, apply some
effects to it and then output this back to the microphone stream, so
that other applications which are recording from the microphone would
receive the modified audio. I was wondering if this is possible with
DirectSound If it is not, does anyone know of another way to
accomplish this
Thanks.

Real time sound processing
Smeeeth
Bill Tutt
Thanks for any help in advance.