I've come to the point in my 3D application where, I have created all basic 3D stuff and rendering 3D primitives with textures.
It is time to import .x files and render them.
I used the tiger.x and tiger.bmp and the code from the Meshes tutorial and it worked fine.
But what I want to do is create my own .x files - textures applied.
Also, the Meshes tutorial says that D3DX can only handle the geometry and we have to setup the textures and materials for the mesh.
What software should I use to author .x files and apply textures to them
Any freeware or shareware will be helpful because I don't have money to buy commercial software.
Since I am expecting a free software, I will be OK with only the basic 3D editing functionality like adding faces to a polygon and applying textures alone - nothing fancy.
Please help me with this mesh authoring.

Which software to use, to author .x files?
HitechRider
Enjoy!
SkattyD
Thanks for the links. I downloaded the programs.
I also saw some exporters. I haven't found any importers yet.
Anyway, thanks for the help.
It'd be helpful if you had the time and posted some links to importers.
Thanks!
Brian_Kramer
Thanks for the link!
I have now got an importer as well
Thanks!
ElifOn - MSFT
If you want a simpler program you can take a look at Wings 3D. However it doesn't export .x files, but you can use blender to import the files and export .x files