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Software Development Network>> Game Technologies>> Direct X
Direct X
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How to create Mesh - object, if the coordinates of verteks, coordinate of normals are known, and there is a list what verteks belong to what faces
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Direct X
wundrlik
You might also take a look at the MeshFromOBJ sample on how to create D3DX meshes when you have the mesh data already. (i.e. not loading from X files).
TimLarson
Slightly off-topic but... Does anyone know of any utility that is able to import .x files into any modelling package
gablist
You can use Deep exploration or Polytrans to convert the files to a native format.
-Dave
Damodar Periwal
As always, you should search the SDK documentation that is installed first. In there you will find (under "Reference") the "X File Format Reference".
If you are looking for a free modeling tool that helps you build X files, you might want to look at tools like
Milkshape
.
Direct X
Answer this question
Direct X
wundrlik
TimLarson
gablist
-Dave
Damodar Periwal
If you are looking for a free modeling tool that helps you build X files, you might want to look at tools like Milkshape.