how to define the vertical position of an object by using a pair of earphone?

I wish to write an accessible game for blind people, i got a problem, that is how to use the sound to represent object at the vertical position, how to define the vertical position of an object by using a pair of earphone




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how to define the vertical position of an object by using a pair of earphone?

  • TanveerRashid

    Look into the 3D sound capabilities of the DirectSound API. However, I'm concerned that it'd be very difficult if not impossible to create the impression of sounds being above/below the listener when all you have are speakers to the left and right of them. There may be a solution using the head-related transfer function...

    If you could change your design to have objects vary in position horizontally instead of vertically then it would be much easier to achieve.


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