Hello all,
I am an experinced user of Visual Basic 2005 Express Edition, but am failing terribly when trying to apply DirectX, Direct3D and other techniques. Does anyone know where I can find directx tutorials that have visual basic code examples I would really like ot learn. I have tried literally hundreds of c++ tutorials and they never compile, whether the creater of the source says it works or not. I have the DirectX SDK August 2005. I have gone through the help file as well, but it is so confusing, or maybe I am just dumb. Thanks for any info, Timothy

DirectX 9 in visual basic 2005
cindy33
Bitnius
jasmine pham
Husnok
even
TOGA_FLX
Zachmo
I have the book myself, and I find it usefull. The sad thing is that people expect that after one book, they are able to write whole multiplayer 3d games. If you want to learn game programming you should start learning to write tetris clones and that kind of games.
There are not many books about managed dx in vb.net, this because Managed DX isn't around that long like unmanaged directx, and still many game developers still think it isn't as powerfull as unmanaged c++ code. But there is a lot of information on the internet, check the links in this topic.
slbteam08
oh. ok, sorry about that. So what really is the book centered around because I am not a beginner VB programmer so I don't want someting designed for beginners. I would be wasting time learning stuff I already know. But if it gave really good tutorials on game programming I would be interested. Just what is the difficulty of the vb code
BpBonnett
Ouch.
ok, yes, there were some mistakes in the book. We fixed those in the second printing (which is what you'll find in bookstores now).
Ironically, Chris Williams (the "Spotlighted Reviewer" who gave my book one star), actually told me a few months ago that he's found the book far more valuable than he first thought.
If you're REALLY cautious, you can get used copies on Amazon for around $18.
Tufelix
Rob R
<http://www.microsoft.com/downloads/details.aspx FamilyId=1C8DC451-2DBE-4ECC-8C57-C52EEA50C20A&displaylang=en>
Gaurav Seth
Couple of converted SDK samples http://www.thezbuffer.com/articles/187.aspx
Tutorials & sample code
http://www.thezbuffer.com/articles/100.aspx
http://www.thezbuffer.com/articles/120.aspx
http://www.thezbuffer.com/articles/136.aspx
http://www.thezbuffer.com/articles/138.aspx
http://www.thezbuffer.com/articles/125.aspx
Books:
(http://www.thezbuffer.com/categories/books.aspx)
The Managed DirectX Kickstart book has VB samples - but there are a few tweaks to make the code work with current SDKs. Code is not available without the book
David Weller's book has a VB variant and the code is available online http://www.apress.com/book/supplementDownload.html bID=357&sID=2184 (buy the book if it's useful to you!)
Bob Heitzman
By the basics I mean creating a device and drawing something on the screen. Once you have gotten to this stage you should have the knowledge to move forward no matter what language that you decide to code in, then the basic principles is all you would be learning and adapting to the code base you have chosen.
One of the things that I did was to look around and find some open source projects and have a look what they have done to complete the task. Another option is to yet again find one of the open projects, look at the tasks and bugs that are with it and try to fix or implement them.
ase3575
http://www.amazon.com/exec/obidos/tg/detail/-/1590594010/002-3094679-8989609