Does anybody on this forum know how to make a video game trainer in c++ (using visual c++ express) I would like to know how to do this. I know it is not impossible. I have searched the internet and all the examples I could find are either extremely old or they are for asm (which I do not know). I am fluent in vb and vb.net, if that matters.
If someone would be nice enough to explain the process to me, it would be great. Thank you.

How to make a trainer.
Hoop
And, as for Google, I have tried searching. All the examples I have found have been for old c++ versions. I am looking for a way I can do it in Visual C++ express, preferably without using .net framework.
T-off
The problem's that there's no 'set' procedure. It all depends on what you want to do.
For example, to modify save games, you might only examine save game files in a hex viewer and attempt to find your way through. You might disassemble the game loading code in an attempt to understand the format better.
In general, you'd have to do some assembly and disassembly. Unless you have the game source code, that is :)
Can you be more specific about what kind of trainer you want for what game
Macktr
Well, you can always attach a debugger to an executing process to get access to disassembly + process memory.
EDIT: Which would work for discovering stuff. When you do want to access other process memory, do a google on "Win32 access another process memory" or something. I don't recall the exact methods unfortunately.
pushart
I know this isn't exactly a guide but it might be some sort of hint.
I hope this helps.
Take care.
senthilrd
http://pc.nanobot2k.org/ action=articles
Hussain_Alyousif
Does anybody know where I can get a tut for making a trainer with using visual c++ express but not .net
DrMicrochip
Tony Robyn
phatrice93
how to make a trainer
the answer is simple >>> DONT DO IT.
Making a trainer is like hacking the game code, so i dont think many game developers will like that. Cheating is stupid ... if u cant play a game without cheating, dont play the game!
==========
Sorry for my bad reply, but i just hate people that are cheating, specially when they are cheating in online games
giorgos
Ok, I made the following code for Visual Basic 6
Module1.bas~~~~~
Option Explicit
Private Const PROCESS_ALL_ACCESS = &H1F0FFF
Public WinName As String
Public Declare Function GetClassName Lib "user32" _
Alias "GetClassNameA" _
(ByVal hwnd As Long, _
ByVal lpClassName As String, _
ByVal nMaxCount As Long) As Long
Public Declare Function FindWindow Lib "user32" _
Alias "FindWindowA" _
(ByVal classname As String, _
ByVal WindowName As String) As Long
Public Declare Function OpenProcess Lib "kernel32" _
(ByVal dwDesiredAccess As Long, _
ByVal bInheritHandle As Long, _
ByVal dwProcessId As Long) As Long
Public Declare Function GetWindowThreadProcessId Lib "user32" _
(ByVal hwnd As Long, lpdwProcessId As Long) As Long
Public Declare Function CloseHandle Lib "kernel32" _
(ByVal hObject As Long) As Long
Public Declare Function WriteProcessMemory Lib "kernel32" _
(ByVal hProcess As Long, _
ByVal lpBaseAddress As Any, lpBuffer As Any, _
ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Public Sub WriteAInt(Address As Long, Value As Long, ByteLength As Long)
Dim hwnd As Long, classname As Long, pid As Long, phandle As Long
hwnd = FindWindow(vbNullString, WinName)
If (hwnd <> 0) Then
GetWindowThreadProcessId hwnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle <> 0) Then
WriteProcessMemory phandle, Address, Value, ByteLength, 0&
End If
CloseHandle phandle
End If
End Sub
Form1.frm~~~~~
'Simply use Call WriteAInt(Address, Value, ByteLength) to poke an address.
Private Sub Command1_Click()
Call WriteAInt(&HC847BC, 99999999, 4)
End Sub
Private Sub Form_Load()
'The following Variable will hold the name of the game's window.
Module1.WinName = vbNullString
End Sub
End Sub
That works perfectly for poking an address, but it only finds the game by it's window name. I know it isn't the best way to find a process. I was wondering if anybody knew how I could find a process by it's classname. I have a program that can find a procs classname by it's window name. Also, please let me know if this code is bad and how I could fix it. Thank you.
Sankar Reddy
When you finish the game the next time you play the game you cheat becaus it is a diffrent way to play the game
I have a lot of games when I finish the game i cheat the next time I play it