I debated making another thread for this question, as I have a thread asking another question at the top of page 1, but other people might have these questions too. I doubt they'd think to read the other thread for answers, since its completely unrelated.
Anyway, here's my problem. My game is strictly fullscreen for now, however when one moves their mouse to the outer edges of the screen it changes to the resize button. Resizing crashes the game, and I don't want it to be possible anyway.
So how do I disable that Right now all I'm doing to enable full screen is passing PresentationParameters into my graphics device, with PresentationParameters.Windowed = false. I'm doing this in C# by the way.
Another question I have, I know you can't disable alt-tab, or if you can I wouldn't want to. However I'd like to prevent the game from crashing when it loses focus. What is happening that causes the game to crash and how do I prevent it
And one last question, how do I turn off the mouse cursor

Preventing window resizing in fullscreen games
Saurabh Jain MSFT
None of the SDK samples have this fullscreen issue that you are seeing so look to see what they are doing that you are not.
The fact that it crashes when you resize and when you alt-tab suggest you are not handling the deviceLost/created events properly. Take a look and see if your code is being called and if you are correctly destroying and creating your resources.
Mouse pointer: http://msdn.microsoft.com/library/ url=/library/en-us/directx9_m/directx/ref/ns/microsoft.directx.direct3d/c/device/m/showcursor.asp