Something must have changed inside D3DXLoadMeshFromX() between DX8 and DX9.
I have a whole bunch of models that now throw this error when I attempt to load them.
Is this intended behaviour and if so, what changed
Thanks.
Something must have changed inside D3DXLoadMeshFromX() between DX8 and DX9.
I have a whole bunch of models that now throw this error when I attempt to load them.
Is this intended behaviour and if so, what changed
Thanks.
D3DXFERR_PARSEERROR
Praisy Noel
It looks like there's something wrong with the mesh you're loading, or maybe you are relying on a more lax set of parsing rules. We did make the parser stricter in some respect. If you want, please send me a repro X file that I could take a look at. You can also post a link here if that's easier.
BrandonD
I am using the August SDK now and still getting these errors. The SDK Mesh Viewer loads my model with the textures just fine.
CodeW
http://business.basscoast.vic.gov.au/models.zip
Ignore the texture error, I've discovered that was my fault.