Game setup module for mass-production title

Guys, this is an emergency! Our company got development contract for a series of small games, mostly puzzles. These are like chain food, with highly similar gameplay setups, but we are short of time and efforts! :( We need advice regarding solutions that we can buy to finish the games on time. Is there a standard, maybe ready-to-use modules, a third-party system Please don't flame me, this really is urgent, we only have several days left.


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Game setup module for mass-production title

  • Dan Danz

    What is the target technology DirectX/OpenGL/Flash

    Full download or Web hosted

    What platforms are you targeting



  • MotoJames

    There's a big list of engines on dev master http://www.devmaster.net/engines/

    If you want to get up and running quickly there is Torque http://www.garagegames.com/products/browse/tge/ which is 3d and they have a 2d version too http://www.garagegames.com/products/browse/t2d/. Its cheap and there is a big company behind it and a lot of cumminty support. Its certainly not a property mapper but there are multiple levels you can code against it - eitehr as a scripting level or by tweaking the supplied source code.

    I beleive PopCap have a developer program with an SDK though I don't know what it includes http://developer.popcap.com/index.php

    Of course you would have to check the licenses of any engine you chose to make sure its not in conflict with your customer (i.e. maybe avoid licenses which would require you to make *your* source public too).



  • John Hind

    Custom graphics engine, full download, windows. Nothing special to do with any of them, either. What we need is some kind of API that would help us to work easily with game settings configuration. Not just some "property-mapper" but mature, serious solution. Any ideas

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