Id3dxline problem

hi folks

can anyone tell me what the problem with this code

ID3DXLine *pLine =NULL;

D3DXCreateLine(&Device,&pLine);

D3DXVECTOR3 v[] = { (0.0f,0.0f,0.0f),

{5.0f,0.0f,0.0f)

};

Device->BeginScene();

pLine->Begin();

pLine->DrawTransform(v,2,&pWorldTransform,D3DCOLOR_COLORVALUE(1.0f,1.0f,1.0f)));

pLine->End()

Device->EndScene()

iam not getting displayed any line on the screen;



Answer this question

Id3dxline problem

  • Rich_Cov

    thank u ,

    it is working


  • sepehr.Beigi

    I don't know about managed code but you probably need to have a projection and a view matrix before you call this.

    Can you make DX work for everything else

    You can go to google.com and type tutorial with D3DXCreateLine
    you could get sample that use this function...


  • Id3dxline problem