Is it possible to store the state of the CModelViewerCamera (DXSDK) to later reload it I didn't manage it. I like to store the rotations that were
made around the model using the mouse. Interestingly the Eye Point doesn't change when rotating, so it seems the object is rotated rather than the camera. This is proofed by the fact that only the cameras world matrix is changing when rotating. But simply saving the world matrix and resetting it with the cameras SetWorldMatrix() method doesn't work.
Can anybody help Thanks.
Nico

DXSDK: How to store the state of the CModelViewerCamera?
John_Cronan
Thanks,
Jason
rdmorgan
Nico