DXViewer texture problem?

I use 3dmax 6.0 and I converted 3ds file to .x file with panda exporter but When I open the .x file in DXViewer I cannot see the textures.I see the objects but black.there is no texture.Can you help me


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DXViewer texture problem?

  • louthy

    You can Open your *.x file in Notepad (simply temporarily change the extension to *.txt and double click on the file)

    At the end of the x file you should find a Material Section and a TextureName
    Variable, take note of all the texture file name
    Make sure that those texture are on the same directory of your x file

    Maybe their is a directory in the name, so you need to recreate this directory
    where the x file is

    For exemple in Tiny_4anim.x you need to create a directory name tiny
    to put the texture inside like this:
    TextureName=''tiny\texturefilehere.bmp''


    The viewer come with a debug section you can read by scrolling the view under the view
    that may tell you which texture it doesn't find

    The other problem maybe that your normal are facing the wrong way
    This could be corrected in the sofware that saved it


  • DXViewer texture problem?