DX sdk 2005 october and vs2005

As far as I can tell, the october version of the sdk should have support for net 2.0 and as such is updated for vs2005.

The question is then why the installer can still not recognize that you have vs2005 installed and thus let you add the visual studio integration.

It seems that you need to install BOTH vs2003 and vs2005 to have this integration. If you do this then you (that means I) experience that the shader debugger when run from debug/directx/run with dx debug,  does compile the project but does not start it. When running the application without debug and attaching the shader debugger, it complains about missing debug info.

Why this poor support for the shader debugger

Are there any fixes for this, or will I just have to accept that it doesnt work


Answer this question

DX sdk 2005 october and vs2005

  • chris steele

    I answered this on the general forum thread, but I'll repeat it here: There is currently no solution for Visual Studio 2005 that will let you debug a shader.  We are working on a solution going forward, but in the meantime you must use Visual Studio 2002 or 2003 to debug shaders.

  • DX sdk 2005 october and vs2005