I am using c for my directx programming.
I am getting some errors in my effects file. I know this because when I try to create effect from file I ge an error. I do not know how to find exactly what is wrong with the effects file. Is there a way to print out these messages or get a direct compilation message

Error in effect file
SRIKANTHPRAGADA
http://www.garagegames.com/index.php sec=mg&mod=resource&page=view&qid=8205
aserbert
Kumarchill
1. Depending on which function you're calling, you should be able to get back a LPD3DXBUFFER as the last parameter - I'm pretty sure the contained pointer just casts back to a char* which you can then inspect at your leisure.
2. Provided the effect comes from a file, you can use the fxc tool to manually compile it via a command-prompt. This should give you the same list of errors as #1 will.
3. This is my preferred way is to add #2 as a "custom build step" in visual studio - that way it will compile when you build the project, and any errors will be flagged up the same as regular compile errors. Double-clicking will even open the file and jump to the erronous line!
hth
Jack