Books are availalbe online on http://safari.oreilly.com/ for a small monthly fee. Both of Tom Millers books are on there.
If you mean free books - there are none and anyone who tells you there is is posting illegal copies. Please don't use them - the authors but a lot of effort into writing books and deserve their pittance of a royalty.
However most of the books are for 3d, there are not many for 2d specificially and certainly not for Managed DirectX. Beware of 2d books that use DirectDraw - its an old API and though its still used a lot its not advised for new projects. See http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=69459&SiteID=1
There are not many online books that you will find, but you are able to purchase several ebooks on Game programming from www.apress.com, from memory SAMS has some ebooks as well that you can purchase. As for other online resources you might want to have a look at www.thezbuffer.com, on this site there are lots on links and resources to Managed DirectX.
A While ago I started a tutorial series on a 2D Shooter called Phoenix, this was the begining of my Phoenix framework that I was working on for 2D Games. I have now reworked it to use the newer framework and will soon be updating the articles and releasing some more products based on it. The current articles that are online do use an older version of the DirectX SDK but it might help to get you started.
I should also mention that there is a good sample in the DirectX SDK called Simple2d, it comes in both the 1.1 version of the SDK and also the 2.0. If you have a look at the code it will give you some good information and techniques on using the Sample framework and 2d.
How I can start game developing in C# (2D games)?
Kreuger
Books are availalbe online on http://safari.oreilly.com/ for a small monthly fee. Both of Tom Millers books are on there.
If you mean free books - there are none and anyone who tells you there is is posting illegal copies. Please don't use them - the authors but a lot of effort into writing books and deserve their pittance of a royalty.
However most of the books are for 3d, there are not many for 2d specificially and certainly not for Managed DirectX. Beware of 2d books that use DirectDraw - its an old API and though its still used a lot its not advised for new projects. See http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=69459&SiteID=1
Kh??ng Duy
There are not many online books that you will find, but you are able to purchase several ebooks on Game programming from www.apress.com, from memory SAMS has some ebooks as well that you can purchase. As for other online resources you might want to have a look at www.thezbuffer.com, on this site there are lots on links and resources to Managed DirectX.
A While ago I started a tutorial series on a 2D Shooter called Phoenix, this was the begining of my Phoenix framework that I was working on for 2D Games. I have now reworked it to use the newer framework and will soon be updating the articles and releasing some more products based on it. The current articles that are online do use an older version of the DirectX SDK but it might help to get you started.
I should also mention that there is a good sample in the DirectX SDK called Simple2d, it comes in both the 1.1 version of the SDK and also the 2.0. If you have a look at the code it will give you some good information and techniques on using the Sample framework and 2d.