I just recently switched over from the Directx SDK October version to the December version and my 2D game doesnt seem to want to compile. I keep getting the error that D3DXSPRITE_ALPHABLEND is an undeclared identifier.... this usually means it cannot find the file. I have the libs and the includes all set up correctly and referencing the correct folders. Has anyone noticed an error like this

Direct X SDK port issue?
harry_s
Look at the sample Text3D in the SDK Sample Browser. Can you compile and execute that source If so, you should examine the differences in the library setups between your code and the sample.