Hi!
REALLY sorry to post this here but didnt know where else!
is there a way to capture audio from the sound card
I am trying to use directX but the sample I have seen is hard to understand unfortuantly :(
How do I capture audio either using DirectX or some other method I want to capture it to a normal wav file
Thanks! :-)

capture audio
Dan_Seattle
yeah
Tanks i have done same thing
But problem is On system where DirectX SDK is not installed my programm or dll is not able to run
what to do
bunschoten
Sans
Chadk
http://msdn.microsoft.com/library/en-us/wmencode/htm/usingadeviceasasource.asp
Good Luck.
katarn85
someoneontheinternet
ah! didnt think you could do it with that..
I will give that a bash! but if there is any other method, please post them!
Thing is, I will be retrieving the streams of the stuff I want to record... which can be of various formats....wonder if i can still do this using WME
so for example a stream maybe, unfortunatly, a - dare i say it - winamp stream... so that will be played through the soundcard, i wonder if WME can capture any audio playing on the soundcard...
MannyH
Hello
I m trying same thing do u have done it
if yse then please help me .
because i do have same problems as you had.
Thanks ! :-)
Archan Nair
Gad D Lord
Be_Ta
Thanks!
well it will be for personal use however if i decide to distribute the app i will fill out the form of course, thank-you for reminding me! :-)
I also cannot find a way of capturing audio looking at the examples and going through the classes! :(
TimBW
I have a tutorial on my website to show you how to use the interface and customize to get it to do almost anything you want.
After the initial learning curve you should pick it up quite easily.
My site is: http://www.vbcodesource.com or http://www.vbcodesource.info (Beta Version)
Hope this leads you in the direction you want :)
Jason
Christopher McGinnis
as I am figuring out the functionality of the application, i think i would not be able to use WME unfortunatly :(
reason being:
1) can't find a way to record audio playing
2) audio must be saved as raw wav format
is there any other way of recording audio in C# using direct x or something else (preferably MS sdk's/products)
Potluri