.net 2005 graphic engine

I am looking for an open souce .net 2005 graphic engine

Nothing fency, just the basics. To start learning how graphic engines are created.



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.net 2005 graphic engine

  • Frank Showalter

    Just as a warning: Trying to learn about graphic engines by downloading a full-fledged (or nearly so) engine is not a very effective path to success. There is a colossal amount of "stuff" that you need to learn first. I recommend finding a book on 3D graphics engines to begin learning about them incrementally.

  • Aaron Mathison

    Just to extend on David's reply. You can take a look at these engines and see how things are organized and how they are abstracting components such as the renderer. This will allow you to think of solutions for your own implementation. It's a great way to start.

    I would suggest that before you start writing your own engine you should really consider playing with a few techniques to see how it all fits together. Components such as renderers and UI managers, physics and alot more.

    And please, last but not least. Have fun!


  • moto822

    Haddd will be fully open source, they are working on documentation before they release the source. (http://www.thezbuffer.com/articles/190.aspx)

    3DEvolution is partially open source (http://www.thezbuffer.com/articles/340.aspx)

    Those are the only 2 .Net 2.0 engines released at the moment, though all of the .Net 1.1 engines will of course work just fine in VS2005 (http://www.thezbuffer.com/categories/engines.aspx)

    See Devmaster http://www.devmaster.net/engines/ for a very complete list of engines managed/unmanaged



  • abehead12310

    I doubt this one is open source, but it's worth sharing anyway.

    http://www.haddd.com/

    Also, the Quake II.NET engine is open source.

    http://www.vertigosoftware.com/Quake2.htm


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