We are using an existing DirectX 7-based game engine to render 3d content. We do not have the source to the engine.
We'd like to apply shaders to some of the objects rendered in this engine. Since it is DirectX 7-based, this seems like a technologically difficult, if not impossible, feat.
Is this possible

Possible to apply shader to DX7 content?
DmitriyGorbachev
Impossible is a strong word. There is a way to do this but I am sure you want not go it because it is many work. It should be easier to port your game to a newer engine with shader support.
Sebastian Paulussen
It is not possible i'm afraid.
Shiplu