Possible to apply shader to DX7 content?

We are using an existing DirectX 7-based game engine to render 3d content. We do not have the source to the engine.

We'd like to apply shaders to some of the objects rendered in this engine. Since it is DirectX 7-based, this seems like a technologically difficult, if not impossible, feat.

Is this possible



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Possible to apply shader to DX7 content?

  • DmitriyGorbachev

    Impossible is a strong word. There is a way to do this but I am sure you want not go it because it is many work. It should be easier to port your game to a newer engine with shader support.



  • Sebastian Paulussen

    Hi Judah, as the previous poster mentioned. This is not possible. You might be able to handle it some other way. You'd be hacking things together.

    It is not possible i'm afraid.


  • Shiplu

    No, shaders were introduced with DirectX 8.

  • Possible to apply shader to DX7 content?