Hi!
I've made a game as a school project using VB and DirectX 8. The game is a side-scrolling platform game and it has some very confusing (for me) problems. When I tested the game on some of the computers at my school, they rebooted (instantly) at a particular point of the game. This problem occurs only on some computers.
A similar problem came up a while ago, but that time the similarity was all computers with the problem had ATI graphic cards, and the computer didn’t reboot, the graphic driver just crashed. I solved this by creating the device with software vertex processing, not hardware.
Another question: When you’re using DirectX 8 to draw 2d graphics, is there any way to set the z-index I want some of the objects to be in front of the characters and some to be behind them. When I set the z-value to something but 0 they just disappear.
Please help! : /

Computer reboot issue
Giant_Panda
checkit
Thank you for answering!
I am using VB6, which doesn’t support DX9. Am I wrong And won’t it be _a lot_ of work to upgrade to DX9 I would really prefer having fixed this problem in less than a week. Isn’t there any way solving the problem without upgrading =/
Regarding the reboots, sorry I didn’t give you all the facts. But since this problem, and similar problems (like the ATI driver’s crash), occurred on so many different computers, I thought I must have made something terrible wrong. I don’t really know their specifications, but they were all running Win XP.
Can a computer reboot just because I invoke a capability it doesn’t support When the computers rebooted the game created four vertices in the map editor for the terrain.
Once again, thank you for answering! Sorry for being so inquisitive, hope you’ll have patience. =)
GSL