new to C++ need help programming with directx

hi first off i just want to say i am a new member and i love the site
   I am a programmer learning C++ and i stumbled upon directx  i have version 9.0 with visual studio.net 2003.  Please if anyone has the time and would like to help me learn and set me off in the right direction i would be very thankful

i was on this website and it was saying to learn the directx API's.  how and where are the API's located in the sdk.
  thank you for spending your time helping me.


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new to C++ need help programming with directx

  • sneakyfeline

    The Docs are huge indeed, but I found them to not be of much help because I need a set by step introduction to DirectX because ive never used it before, and that can only be found in a book.

    I suppose if you are moving from Dx 8 to 9, then the docs will suffice, but for a total beginner, you really needs a few books.

  • KMJ

    Welcome to the forum firstly. I hope you enjoy the directx and more specifically direct3d as much as all of us here.

    Secondly. Resources are way easy to find and just to get you started. Here are some resources that will give you the push into the right direction on your way to learn directx with focus on direct3d as most of the programming will probably be done using direct3d.

    The gamedev.net forum's DirectX section has an awesome FAQ and really cool links to most if not all the information you will need to learn Direct3D. In the links provided you will find a wealth of information and armed with the knowledge of the people on these forums you have the sky's the limit reach to anything you want to do.

    I really hope this is helpfull and I hope to see more of you here.
    Take care.


  • Nicolai Klausen

    The DirectX SDK has an enormous amount of documentation, tutorials, and samples built into it.  We certainly don't claim that it will teach you EVERYTHING about DirectX, but many developers have had great success with what is in there. 

    If you get stuck, feel free to ask questions here, or look at what others have done over on Gamedev.net.


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