Fragment linker and ps_1_x

Hi,

I have encountered while implementing a dynamic shader-library that the fragment linker while using AddFragments fail when the pixel_fragment is compiled with ps_1_x profile target... My question is if there is any particular reason to why the fragment linker does not support ps_1_x fragments Or if it is a feature that is to be implemented any time soon

Best Regards,

Magnus




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Fragment linker and ps_1_x

  • Alidad

    Hi,

    is there any solution now


  • Fragment linker and ps_1_x