I am not sure where a GDI+ question is supposed to be posted, so feel free to move it if it should be somewhere else. But I read up on ColorMatrixEffect, and it says it is suppsed to do "Affine Transformations".
http://msdn.microsoft.com/library/default.asp url=/library/en-us/gdicpp/GDIPlus/GDIPlusreference/classes/colormatrixeffect.asp
Does that mean translating 3D points, or are they talking about some translation of colors
An other thing. Isn't it possible to use this function in C#, only C++

[GDI+] ColorMatrixEffect
Don Collins
There is no way we are going to use any DX in this small screensaver 3D engine thingy. This is just going to show the power of .NET..:)
Thanks again.
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dugi40
There is a fast way of doing a perspective bitmap - its called Managed DirectX :-) Though of course you have to do everything in MDX then as its hard to mix GDI & DirectX
futelihut
http://vbforums.com/attachment.php attachmentid=39850&stc=1
please don't talk bad about the test textures..:D
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scottt40
http://msdn.microsoft.com/msdnmag/issues/05/01/NETMatters/
http://www.codeproject.com/vb/net/colormatrix.asp
The other 'effects' (http://msdn.microsoft.com/library/default.asp url=/library/en-us/gdicpp/GDIPlus/GDIPlusReference/Classes/Effect.asp) are also done with matrix transformations though in this case the matrices tell you how much influence each neighboring pixel gets rather than individual RGB parts
http://www.student.kuleuven.ac.be/~m0216922/CG/filtering.html
nkotb
http://alansimes.blogdns.net/forums/12/ShowPost.aspx
There will be code in there for drawing a quad at a particular 3d view all in software. And you can see how fast it is.
Fritzie Ligeralde
The faqt that for CME it only says affine transformations, but for ColorMatrix it says transforming colors was the thing that made me wonder. Because I wish there was a fast way to do perspective rendering of bitmaps in C#.
BTW, do you know the difference between CM og CME
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