There seems to be an error with using position notify with a hardware soundbuffer on my nForce4 on board sound.
The sound stream class I created was developed on an other computer that had SB128 sound card and it worked fine.
But with my current hardware if I hold a any key down on the keyboard,
every event that I check is signaled, wich starts the copy of a new
block of sound samples that havent ben played yet.
I switched the buffer to software and it works fine, but I would like to use hardwar buffers only
Is this a dsound error or a driver error

Position Notify Bug?
Brian Hartman - MSFT