Working with large amount of geometry data

Hi,

I'm trying to make a control to show large amounts of geometry data. The control will be able to show all the data at once (simplified version), or subsets of it. It should also be possible to drag the control to move around the data. The best example of what I mean is Google Maps. One possibility is to make a object graph with all the primitives, but I'm pretty sure that will be too slow. http://www.valil.com/winfx/map.html show another way of doing it, but it's way too slow for my needs. On my hardware, it takes a couple seconds to render every time I zoom or recenter. So, does anyone have any idea on how I should attack this problem

-Casper



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Working with large amount of geometry data

  • Ali Enteshari

    This means creating a map engine from scratch ... I would recommend using an existing one instead :)


  • Hegbom

    viliescu wrote:
    What's the size of your data Can you estimate how many points and how many primitives (lines, polygons) will you have

    I don't have the numbers as of right now, but since it's a sea map of the whole world, you can image what kind of numbers I'm talking about. Also, if WPF is not the answer, what technologies are recommended instead I'd like to stay in the managed world.

    viliescu wrote:
    What kind of hardware do you have (processor, RAM, graphic card)

    I'm currently working on a computer with an Intel Pentium M 1.6 GHz, 1 GB RAM and a Radeon Mobility 9600 graphics adapter.


  • Damich

    What's the size of your data Can you estimate how many points and how many primitives (lines, polygons) will you have

    What kind of hardware do you have (processor, RAM, graphic card)


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