In a particular app, an object is instantiated as from a frameset form1 pops up for collecting data that user enters to fill in some of the object's properties. Upon clicking a button, form 2 pops up for user to enter more data and fill in more properties of the object. This scenario continues with additional forms in a common frameset... At the end, after going thru several forms as described above, the app will use the object's properties to add, update or delete data in a database. How can such a global object be declared and implemented to be shared across forms
Thanks much.

Global object
Brian Ph
public class GlobalObject {
private static GlobalObject _instance;
public static GlobalObject Instance {
get{
if(_instance == null) _instance = new GlobalObject();
return _instance;
}
private int _one;
private bool _two;
private string _three;
public int One {
get{return _one;}
set{_one = value;}
}
public bool Two {
get{return _two;}
set{_two = value;}
}
public string Three {
get{return _three;}
set{_three = value;}
}
private GlobalObject() {
lock(this) {
_one = -1;
_two = true;
_three = "something";
}
}
}
then in each class, you simply create in instance of this object:
class 1:
GlobalObject a = GlobalObject.Instance;
class 2:
GlobalObject b = GlobalObject.Instance;
class 3:
GlobalObject c = GlobalObject.Instance;
a b and c will all have the same instance of GlobalObject. so any can change the values:
class 1:
a.One = 23;
class 2 will have:
int globalOne = b.One; // will == 23
and so on.
knarf
Thanks much.
stan catalin