I am an observer who is looking forward to becomming a participant.
Essa has become the dominant, and sometimes singular creature in my ecosystem.
I may be wrong , but it seems to be winning unfairly, I say this because when it is killed by a carnivor like the asgard 3.5 it dies, but disappears without leaving food... thus the asgard starvs.
Is it up to the terrarium server to indentify this error and remove the offending character. It seems to be winning through unfair advantage.
Anyway, perhaps I am missing somthing or perceiving this incorrectly.
Looking forward to creating a bug....or a critter without bugs.......

Essa
chadinsky
I also have some updates that make use of a new Terrarium server to enable channeled reporting mode, moderation of channels by a channel owner, user login and password protection to join channels and gain channel permissions, etc...
I think with these two things it will make the experience more enjoyable. You'll no longer have to worry about hacked competitions where users take advantage of possible gameplay issues since you can set up your own competition channel and only invite certain users. And you won't have to worry about creature assemblies just laying around on the user's machine for them to decompile. This should be a lot of fun.
Corbin Hoenes
As for the symbiotic relationship between creatures, that is totally possible. You can use any number of creature characteristics to determine not to attack one another.
For those not Stargate initiated, the Asgard and the Nox are 2 of the 5 ancient races that built the Stargate. The Asgard are peaceful, but have the capabilities of being militant through extremely advanced technology. The Nox are completly non militant, but have extremely advanced psionic abilities. This adds even more credence to the idea that either two developers conspired to create a symbiotic relationship, or the same guy wrote both creatures.
Hope this information helps out.
pschmidt
Number4
In all honesty this isn't a huge deal. Carnivore and Herbivore stats are judged separately. Irregardless of how the Herbivore deals with Carnivores it isn't fighting the appropriate opponent. Herbivores compete with Herbivores, plain and simple.
That said, I do think there was talk of changing the code for exceptions to leaving a dead creature rather than simply removing it. There is a special organism class within the Terrarium game that is considered 100% safe because we wrote the code for it. It doesn't do anything, but allow itself to die and leave a carcass. When exceptions are thrown, the creature's instance could be replaced with that of the *safe* organism and then killed so the carcass was left.
d_maram
The reasons I created a pair of creatures are that I was never able to find the right tuning to make my carnivores not overeat their food source; and that I was not very good with any one particular kind. My belief is that if both carnivores and herbivores work as a team, they can compensate the weaknesses of each other and compete successfully. In fact, I've even thought about using more than 2 of them but due to lack of time that idea was not pursued actively. So far the strategy worked Ok because I can see sometimes Asgard's helped Nox out to take over a system, while the other times Nox helped Asgards out. Figuring out how to communicate between the species is not easy. Simply use static characteristics would not be good because people can simply duplicate those. In addition to these, I've added antenna communications based on dynamic attributes, as well as runtime conversations ensure the anthenticity of the identity. Even with this, I've seen people decompiled the code and were able to totally mimic the needed behavior. Fortunately, I've also added some fail-safe features on top of all these so that imposters damage is quite limited.