I want to create a multi-client, single-server Chat (future game) application.
I understand the concept, the server will listen to its own IP for connectivity, and then the clients would connect to the server, and chat.
I get that, but how can I get it done in VSE, I've done it before in VB6 with winsock, but I can't find the winsock control in VBE (I'm guessing its replaced with the .Net)
Anyone care to help me out

VB.NET Sockets
lucoosa
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