Hi,
I'm playing arround with the TeamServer api. I have a small routine that checks out a file or edit using Workspace.PendEdit(). I now want to be able to check a file in, again using the api. Can someone tell me how to use Workspace.Checkin and the PendingChange class
Thanks for the help
Graham

Using WorkSpace.CheckIn
vesuvius
I believe the format required is "DOMAIN\username", though you can try with just the username portion, as well.
Lorbeckd
http://blogs.msdn.com/buckh/archive/2005/09/09/463287.aspx
// Checkout and modify the file.
workspace.PendEdit(fileName);
using (StreamWriter sw = new StreamWriter(fileName))
{
sw.WriteLine("revision 2 of basic.cs");
}
// Get the pending change and check in the new revision.
pendingChanges = workspace.GetPendingChanges();
changesetNumber = workspace.CheckIn(pendingChanges, "Modified basic.cs");
Let me know if you have additional questions.
Buck
[Update] You can find documentation for the Version Control API in the October Visual Studio SDK release. Once you install it, you can find the Version Control API doc in
C:\Program Files\Visual Studio 2005 SDK\2005.10\VisualStudioTeamSystemIntegration\Version Control\Object Model (Help 1.x format).zip.
MarTim
I'm writing a custom task to be called from a Team Build. Now, the Team Build has already created a workspace to perform the Get. I want to use that same workspace in my Task to perform a .PendEdit and later a Checkin. To use these two commands I need a workspace instance.
What I wanted to ask you is; using the API what is the best way to get the workspace instance given a Workspace name (the workspace name will be passed in as a property to my task).
Regards.
Emac80
GetLocalWorkspaceInfo( string tfsname, string workspacename, string workspaceowner). What is the WorkspaceOwner param Would it be the computer name the workspace was created on
Graham
Will Strootman
What happens if there is a conflict that I want to ignore and do the check in anyway How do I force an overwrite on the existing file I guess the other way round is easier, just undo the local changes.
Thanks a lot