Team build - building native C++

I have a team project with an associated native C++ solution.  I created a team build for this project, but when I tried to build it, it failed because the PSDK files are not present on the build machine (only TFS, Team Client and Team Build are installed).

That's no problem - I can install the PSDK.  What else is missing   (e.g. is MFC there   ATL   STL   CRT )  Do I need to install VC++ on the build machine or should team build be sufficient (other than PSDK)


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Team build - building native C++

  • P Santosh

    Hi Carl!

    Here is a detailed table of what we intend to support under each installation type post beta for C++ apps.
    However, for beta builds, please note that the Build Machine and Client side by side installation is the strongly recommended one.

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     >>

     >>

    Description>>

    COMPILATION>>

    BM Only>>

    W/ VS installed>>

    W/ PSDK installed>>

    ISO C++ apps>>

    uses CRT and STL only>>

    Supported

    Supported

    Supported

    Win32 apps>>

    uses win32 APIs>>

    N/A>>

    Supported

    Supported

    MFC apps>>

    uses MFC framework>>

    N/A>>

    Supported

    N/A>>

    ATL apps>>

    uses ATL library calls>>

    N/A>>

    Supported

    N/A>>

    Managed C++ app: safe mode>>

    uses CRT, STL and .NET Fx>>

    Supported

    Supported

    Supported

    Managed C++ app: pure mode>>

    uses CRT, STL and .NET Fx>>

    Supported

    Supported

    Supported

    Managed C++ app: mixed mode>>

    uses CRT, STL, NET Fx, MFC, ATL etc>>

    N/A>>

    Supported

    N/A>>


    Thanks for your continued interest in Team System.

  • Team build - building native C++