I have a team project with an associated native C++ solution. I created a team build for this project, but when I tried to build it, it failed because the PSDK files are not present on the build machine (only TFS, Team Client and Team Build are installed).
That's no problem - I can install the PSDK. What else is missing (e.g. is MFC there ATL STL CRT ) Do I need to install VC++ on the build machine or should team build be sufficient (other than PSDK)

Team build - building native C++
P Santosh
Here is a detailed table of what we intend to support under each installation type post beta for C++ apps.
However, for beta builds, please note that the Build Machine and Client side by side installation is the strongly recommended one.
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Description >>
COMPILATION >>
BM Only >>
W/ VS installed >>
W/ PSDK installed >>
ISO C++ apps >>
uses CRT and STL only >>
Supported
Supported
Supported
Win32 apps >>
uses win32 APIs >>
N/A >>
Supported
Supported
MFC apps >>
uses MFC framework >>
N/A >>
Supported
N/A >>
ATL apps >>
uses ATL library calls >>
N/A >>
Supported
N/A >>
Managed C++ app: safe mode >>
uses CRT, STL and .NET Fx >>
Supported
Supported
Supported
Managed C++ app: pure mode >>
uses CRT, STL and .NET Fx >>
Supported
Supported
Supported
Managed C++ app: mixed mode >>
uses CRT, STL, NET Fx, MFC, ATL etc >>
N/A >>
Supported
N/A >>
Thanks for your continued interest in Team System.