Bitmap -> blob

I have an object of type Bitmap that I'd like to save in an SQL server (type blob), and then retrieve it. I can find a few examples of how to do this using MFC, but I'm not using MFC. :) I can't find anything in the documentation about this.



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Bitmap -> blob

  • Danz.

    Actually what I have is of type Bitmap.
  • Cristiano Muzi

    Ok, I guess you have a handle (HBITMAP) with your image so the next step is make a call to GetDIBits to obtain raw bytes. Here is some code I extracted and prepared for you!

    void SendBitmapToSQLServer(HDC hDC, HBITMAP hBmp)
    {
    BITMAP bmp;
    LPBYTE lpBits; // memory pointer
    PBITMAPINFO pbmi;
    WORD cClrBits;

    // Retrieve the bitmap color format, width, and height.
    if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp))
    return; //Send some message to your log about this issue!

    // Convert the color format to a count of bits.
    cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
    if (cClrBits == 1)
    cClrBits = 1;
    else if (cClrBits <= 4)
    cClrBits = 4;
    else if (cClrBits <= 8)
    cClrBits = 8;
    else if (cClrBits <= 16)
    cClrBits = 16;
    else if (cClrBits <= 24)
    cClrBits = 24;
    else cClrBits = 32;

    // Allocate memory for the BITMAPINFO structure. (This structure
    // contains a BITMAPINFOHEADER structure and an array of RGBQUAD
    // data structures.)

    if (cClrBits != 24)
    pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
    sizeof(BITMAPINFOHEADER) +
    sizeof(RGBQUAD) * (1<< cClrBits));

    // There is no RGBQUAD array for the 24-bit-per-pixel format.

    else
    pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
    sizeof(BITMAPINFOHEADER));

    // Initialize the fields in the BITMAPINFO structure.

    pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
    pbmi->bmiHeader.biWidth = bmp.bmWidth;
    pbmi->bmiHeader.biHeight = bmp.bmHeight;
    pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
    pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
    if (cClrBits < 24)
    pbmi->bmiHeader.biClrUsed = (1<<cClrBits);

    // If the bitmap is not compressed, set the BI_RGB flag.
    pbmi->bmiHeader.biCompression = BI_RGB;

    // Compute the number of bytes in the array of color
    // indices and store the result in biSizeImage.
    // For Windows NT, the width must be DWORD aligned unless
    // the bitmap is RLE compressed. This example shows this.
    // For Windows 95/98/Me, the width must be WORD aligned unless the
    // bitmap is RLE compressed.
    pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8
    * pbmi->bmiHeader.biHeight;
    // Set biClrImportant to 0, indicating that all of the
    // device colors are important.
    pbmi->bmiHeader.biClrImportant = 0;

    lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbmi->bmiHeader.biSizeImage);

    if (!lpBits)
    return; //Send some message to your log about this issue!

    // Retrieve the color table (RGBQUAD array) and the bits
    // (array of palette indices) from the DIB.
    if (!GetDIBits(hDC, hBmp, 0, (WORD) pbmi->bmiHeader.biHeight, lpBits, pbmi,
    DIB_RGB_COLORS))
    {
    return; //Send some message to your log about this issue!
    }

    //lpBits have your bitmap so here you can send raw bytes to your SQLServer Database

    // Free memory.
    GlobalFree((HGLOBAL)lpBits);
    LocalFree((HLOCAL)pbmi);
    }



  • PaulSQL

    you can use CreateBitmapIndirect to acquire a Handle from your Bitmap structure.

  • Draders

    Dear Jimenez,

    Your Answer was youseful for me also.

    And I am also new to GDI+. So Please let me know how to get back the original Bitmap from the LPBYTE (raw data).



  • Bitmap -> blob