Reading the required SDKS for developing in certain platforms, this page (http://msdn2.microsoft.com/en-us/library/ms135100) states that VS2005 can compile for the compact framework 1.0 and 2.0.
I know Smartphone 2003 has v1.0, I know vs2005 can develope for that, and that that application (written for the smartphone 2003) can likewise be executed on my Pocket PC 2002 device (with the CF 1.0 sp3 installed), but is there a way to develope specifically for PDA's (Including PocketPC 2002) using .Net CF v1.0 in VS 2005
Obviously the compact framework v1 is there in order to develope for smartphone 2003, but the designer and emulator are (obviously) for a smartphone, not a pda.

.net CF v1.0 Development in VS2005
ADAguy
Yeah, thanks. That confirms that it can be done, like the other matrix shows as well.
So does anyone know how to specify that a 2003 Windows Mobile SmartDevice project should be compiled for the Compact Framework v1.0 instead of v2.0
Russell Hart
File->New->Project , [language] ->Smart Device->PocketPC2003 , Device Application (1.0)
Note that you must have the .NET Framework v1.1 installed for the compilers to work.
Cheers
Daniel
Simeon Pilgrim
The project gets created using the proper references, but the problem is that I am unable to use the designer for Form1.cs.
Basically, when I try to View Designer, I go to the design view, but there is no form designer, only the space to put non-ui controls on a form which is usually directly under the form designer. This takes up the entire screen. By default, there is a mainMenu1 control present. I am able to drag controls onto this, but it puts nothing visible on the form (as expected).
I have the .Net 1.1 SDK installed as well as VS2005 Beta 2.
Admittedly, I haven't had a ton of time to dedicate to figuring this out, so that's why I am just asking right away.
Thanks for getting back to me so quickly.
okshilato
A matrix is here:
http://blogs.msdn.com/windowsmobile/archive/2005/06/02/424382.aspx
Cheers
Daniel
BKRIS
I am going to try creating a form in vs2003 and add it to the project to see if it handles it differently.
Has this happened to anyone else