using
Microsoft.Samples.DirectX.UtilityToolkit;when compiling i get the the error that an assembly or reference is missing. However I can not add it as a reference because I can not find it. Shouldn't there be a dll with the name Microsoft.Samples.DirectX.UtilityToolkit.
What shall I do te be able to use the namespace

using Microsoft.Samples.DirectX.UtilityToolkit;
Omar.Rojas
you need to add references to the managed dx dlls from the sdk. basically, these are
you will also need to allow unsafe code in you project.
WM_HOPETHISHELPS
thomas woelfer
http://www.die.de/blog
Cole57
I already figured out that I needed to use the dll:s you mentioned. Besides it was already nessecary to use the C# source files in the Common Directory. This is necessary to use the UtilityToolkit whis handles DirectX buttons etc.
Thanks for your help
nume
On the other hand I have created a template file for the Empty Project that you copy into your templates directory, this will allow you just to select it when you start a ne solution.
Custom Template for Managed DirectX Sample Framework Project
I have also created a Compiled Help file that has the documentation for the sample framework.
And last of all, I am thinking on working on a project that will hopefully expand on the Sample framework, if you have any ideas please post in the forums here.
Mykre
www.ircomm.net
Managed DirectX and Game Programming Resources.